MAYA
Tutorial - Basics of Animation
In animation, there's more to animate than simple movement. Animation requires thinking about motion, timing, and smoothness of action. Almost anything in Maya with a number attached to it can be animated. Maya simplifies your work in creating the essence of animation---timing and motion. With maya , you can animate virtually anything you can imagine, no matter how surreal.
Animation Control and Interface
With Maya's animation controls, you
choose how to key and play an animation. Two components of Maya's user
interface are specific to animation: the Range Slider and the Time Slider. You
can also quickly access and edit animation preferences from the animation
controls area.
Fig 14-1 Animation controls
Between the Range slider and the
Animation Preferences button are the current character control features and the
Auto Key button.
Time Slider
The Time Slider is a vital part of
the animation interface in Maya. The Time Slider Controls the Playback range,
keys and breakdowns with in the playback range.
Fig14-2
Time slider
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