Sunday 30 November 2014

MAYA Tutorial - Basics of Animation



MAYA Tutorial - Basics of Animation

 In animation, there's more to animate than simple movement. Animation requires thinking about motion, timing, and smoothness of action. Almost anything in Maya with a number attached to it can be animated. Maya simplifies your work in creating the essence of animation---timing and motion. With maya , you can animate virtually anything you can imagine, no matter  how surreal.
Animation Control and Interface
With Maya's animation controls, you choose how to key and play an animation. Two components of Maya's user interface are specific to animation: the Range Slider and the Time Slider. You can also quickly access and edit animation preferences from the animation controls area.



                                                    
Fig 14-1 Animation controls
Between the Range slider and the Animation Preferences button are the current character control features and the Auto Key button.
Time Slider    
The Time Slider is a vital part of the animation interface in Maya. The Time Slider Controls the Playback range, keys and  breakdowns with in the playback range.
                                                    
Fig14-2 Time slider

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